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Design Spaces
Personal Project

When I am not building levels for a game or creating blueprints I still have the urge to create and that is where this content comes from! Here you will find 3D spaces that I designed.

 

3D modeling may not be my focus, but it is something I enjoy! When I have free time & want to be creative sometimes I find myself hopping into Maya and Unreal. Take a look at my creations!
 


Overworld - TreeTop Village

Goals - The goal of this build was to create a city block in which the objects would be toy-like! I wanted to work on using environmental assets to tell a story. This story is about the life that these villagers live.

Focus - I decided on building a little village where the people live in the trees and rely on farming and a waterfall for resources. The largest tree (the one in the middle) is the landmark/focal point of the city block. The life of this town is surrounded by it. 

Color - The majority of this level is filled with green & brown. However, the waterfall's different shades of blue and the chairs on the sand greatly contrasted against the usual color schemes. This was intended to point out the life of the town and where the people of the town frequent. 

Process - Below you can see how I started out blocking the town with shapes to get a good sense of composition. From there, I started adding more content to bring the level to life. 

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